Spell
Cleave
Energy
Rules
Action (Play on your turn or in showdowns.)
Give a unit Assault 3 this turn. (+3 while it's an attacker.)
Flavor text
“Nobody ever won a war without attacking.”
Card information
- Set
- Origins OGN
- Card number
- OGN-004/298
- Rarity
- Common
- Type
- Spell
- Illustrator
- Kudos Productions
Names in other languages
Keywords explained
ActionCR 806Permissive
"This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."
AssaultCR 807Passive Ability
It is functionally short for "While I am an attacker, I have +X ."
Functional text from the Core Rules
Legality
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
›Does Svellsongur copy text that the unit has gained from other sources, such as the Assault granted by Cleave? What about text it’s gained from other Equipment?
No, Svellsongur only copies the text that’s actually printed on the unit. This is an ambiguity in the current rules, which refer to “appending” and “removing” rules text without reference to whether that text is original to the unit or not.
The key word here is actually copy, a system that will be fleshed out in a future rules update. For now, we’ll just tell you that copies of objects or text take on their original traits, without regard to any subsequent alterations.
Svellsongur doesn’t grant the unit additional “copies” of the abilities of other Equipment. So putting 3 Svellsongur on the same unit will give that unit four total instances of its abilities, not eight. (Four should be plenty.)
