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Learn Riftbound

A paged guide to the rules, a keyword glossary, and how this simulator works.

Chapter 1 · 1 of 9

The goal

Riftbound is a duel for battlefields. Send your champion and your army to take control of battlefields, score points, and reach 8 points first.

PointsVictory

Each player brings battlefields as part of their deck. Once the game starts they are all up for grabs. Every time you take control of a battlefield you score a point, and if you keep control, you score it again at the start of your next turn.

If your opponent already controls a battlefield, your units fight theirs. Units use their Might to deal damage; the side left standing wins the battlefield.

Key points

  • Victory Score: 8 points in a 1v1 game (CR 485).
  • A 1v1 Duel uses two battlefields: each player brings 3, one is chosen at random for each player (CR 485).
  • A Match is best of three, with sideboarding between games (CR 486).