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Cleave
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Hechizo

Cleave

Energía

1 de Energía1
FuriaFuria

Aún no hay texto oficial en Español para esta carta: se muestra en inglés.

Reglas

Action (Play on your turn or in showdowns.)
Give a unit Assault 3 this turn. (+3 Fuerza while it's an attacker.)

Texto de ambientación

“Nobody ever won a war without attacking.”

Información de la carta

Expansión
Origins OGN
Número de carta
OGN-004/298
Rareza
Común
Tipo
Hechizo
Artista
Kudos Productions

Nombres en otros idiomas

Palabras clave explicadas

  • ActionCR 806Permissive

    "This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."

  • AssaultCR 807Passive Ability

    It is functionally short for "While I am an attacker, I have +X Fuerza."

Texto funcional de las Reglas básicas

Legalidad

Construido (1c1)Legal
2c2Legal

Soporte en el simulador

Totalmente programada

Todas las habilidades impresas funcionan en el simulador.

Aclaraciones y erratas

›Does Svellsongur copy text that the unit has gained from other sources, such as the Assault granted by Cleave? What about text it’s gained from other Equipment?

No, Svellsongur only copies the text that’s actually printed on the unit. This is an ambiguity in the current rules, which refer to “appending” and “removing” rules text without reference to whether that text is original to the unit or not.

The key word here is actually copy, a system that will be fleshed out in a future rules update. For now, we’ll just tell you that copies of objects or text take on their original traits, without regard to any subsequent alterations.

Svellsongur doesn’t grant the unit additional “copies” of the abilities of other Equipment. So putting 3 Svellsongur on the same unit will give that unit four total instances of its abilities, not eight. (Four should be plenty.)

Fuente: Riftbound Spiritforged FAQ