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Cleave

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Cleave

Énergie

1 Énergie1
FuryFury

Pas encore de texte officiel en Français pour cette carte : affichage en anglais.

Règles

Action (Play on your turn or in showdowns.)
Give a unit Assault 3 this turn. (+3 Puissance while it's an attacker.)

Texte d’ambiance

“Nobody ever won a war without attacking.”

Informations

Extension
Origins OGN
Numéro
OGN-004/298
Rareté
Commun
Type
Sort
Illustrateur
Kudos Productions

Noms dans d’autres langues

Mots-clés expliqués

  • ActionCR 806Permissive

    "This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."

  • AssaultCR 807Passive Ability

    It is functionally short for "While I am an attacker, I have +X Puissance."

Texte fonctionnel tiré des règles du jeu

Légalité

Construit (1v1)Légale
2v2Légale

Prise en charge par le simulateur

Entièrement scriptée

Toutes les compétences imprimées fonctionnent dans le simulateur.

Clarifications et errata

›Does Svellsongur copy text that the unit has gained from other sources, such as the Assault granted by Cleave? What about text it’s gained from other Equipment?

No, Svellsongur only copies the text that’s actually printed on the unit. This is an ambiguity in the current rules, which refer to “appending” and “removing” rules text without reference to whether that text is original to the unit or not.

The key word here is actually copy, a system that will be fleshed out in a future rules update. For now, we’ll just tell you that copies of objects or text take on their original traits, without regard to any subsequent alterations.

Svellsongur doesn’t grant the unit additional “copies” of the abilities of other Equipment. So putting 3 Svellsongur on the same unit will give that unit four total instances of its abilities, not eight. (Four should be plenty.)

Source : Riftbound Spiritforged FAQ