Spell
Sprite Call
Energy
Rules
Hidden (Hide now for to react with later for .)
Action (Play on your turn or in showdowns.)
Play a ready 3 Sprite unit token with Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Card information
- Set
- Origins OGN
- Card number
- OGN-094/298
- Rarity
- Common
- Type
- Spell
- Illustrator
- Envar Studio
Names in other languages
Keywords explained
HiddenCR 811Prerequisite keyword (Hide)
It is functionally short for "While this card is in your hand or in your Champion Zone on your turn during an Open State, you may pay to hide this facedown at a battlefield you control that doesn't already have a facedown card hidden there for as long as you control that battlefield. Beginning on the next turn, this gains [Reaction] and you may play this, ignoring its base cost."
ActionCR 806Permissive
"This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."
TemporaryCR 816Triggered Ability
It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."
Functional text from the Core Rules
Legality
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
No official ruling mentions this card.
