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Stupefy
下載圖片

法術

頭暈腦脹

能量

1 能量1
MindMind

規則

反應 (可在任何時間打出,甚至可先於法術和技能的結算)
本回合給予1個單位-1 戰力,最低降至1 戰力。抽1張卡牌。

背景敘述

“It's easier to outsmart an opponent with a concussion.”

卡牌資訊

系列
Origins OGN
卡牌編號
OGN-095/298
稀有度
Common
類型
法術
繪師
Kudos Productions

其他語言名稱

關鍵字說明

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

取自核心規則的功能性文字

合法性

構築(1v1)合法
2v2合法

模擬器支援

已完整實作

所有印刷技能皆可在模擬器中運作。

裁定與勘誤

›What about casting Stupefy while I have an empowered Mel, Newly Awakened?

The chosen unit will be given -2 [M], to a minimum of 1 [M]. If it was 2 [M], it will become 1 [M].

In the case of Stupefy, Mel, Newly Awakened replaces the event of Stupefy giving -1 [M] with it giving -2 [M] instead. However, a replacement effect that replaces an event modified by the game effect that generated that event will inherit any of those modifications. In this case, Stupefy modifies the “give -1 [M]” game action and thus event with “to a minimum of 1 [M].” The replaced event will inherit the same modification.

Relevant Rules: 375.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›I have a Ravenbloom Student on the board and I haven’t played any spells this turn. What happens when I play Rebuttal targeting my opponent’s Stupefy and pay [A] on resolution? After everything resolves, how much will Battering Ram cost? Will my opponent’s Legion abilities be active?

Ravenbloom Student will trigger twice, Battering Ram will cost [4], and your opponent’s Legion abilities will be active.

Ravenbloom Student’s triggered ability checks whether a spell that you control resolves. You gained control of the Stupefy, and it resolved, so you will have triggered Ravenbloom Student’s ability. Battering Ram and Legion, on the other hand, check whether cards were finalized. Although you gained control of Stupefy, you did not finalize it; you got it after it was already finalized by your opponent. Thus, your opponent’s Legion abilities will be active, and Battering Ram will only receive a [1] Energy discount.

Relevant Rules: 419.4., 419.4.a., 419.4.b.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›What happens when I conquer with Swain, Visionary, if I’ve only played a Patched Porobot and Stupefy this turn?

You will score 2 points total. 1 from conquering, 1 from Swain.

Swain only checks whether you’ve played a non-token unit, a non-token gear, and a spell. Checks like that do not care whether they were satisfied by multiple cards or a single card relevant to the trigger conditions.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›What happens if I play Stupefy on my 1 [M] empowered Gangplank, Naval? Will he get +3 [M] this turn?

He will not.

In order for his replacement effect to apply, the event of him being given -[M] must occur. In the case of Stupefy played on a 1 [M] unit, no -[M] is given; it is snapshot to -0 [M]. Thus, there is no suitable event for Gangplank’s replacement effect to replace.

Relevant Rules: 477.3.b.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›What happens if I play Dragon Form on a unit that has -1 [M] from Stupefy applied to it? Will my Fiora, Grand Duelist trigger? Is there a moment where my unit becomes 5 [M] before the -1 [M] from Stupefy brings it down to 4 [M]?

She will not trigger.

Although Dragon Form sets the base Might of a unit to 5 [M], it does so via layers. Layers are evaluated when the effect is applied and their evaluation includes all existing applied layer alterations. We process layers in order, starting from the Trait-Altering layer (where this base Might setting effect is applied), proceeding to the Ability-Altering layer (not part of this example), and proceeding to the Arithmetic layer (where Stupefy’s -1 [M] is applied), but this process happens instantaneously; there is no window while evaluating layers for the unit to see itself become 5 [M] and then go down to 4 [M]. As soon as the effect of Dragon Form is applied, the unit is 4 [M].

As a side note, Might is one of the traits that is managed in the Trait-Altering layer, and it is one of the copyable traits that copy effects can replace or add to.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›My 11 Might Renekton, Brute is disempowered by my own Profiteer. What happens when my opponent plays Stupefy choosing him? Will his ability trigger? What happens if instead I activated his ability?

Renekton’s ability will not trigger in either scenario.

In order to “become 10 or more,” his Might would have to have previously been less than 10. “10 or more” is a state, and Renekton’s triggered ability checks for the event of him achieving that state. If he maintains that state, regardless of how his Might changes, he will not “become” that state.

來源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)

›I heard that cards that reduce Might will no longer say “to a minimum of 1” on them. Does that mean Origins cards like Stupefy will receive errata?

No. This is a change to our design philosophy beginning with Spiritforged, but Origins cards will maintain their functionality.

來源:Riftbound Spiritforged FAQ

›Does this mean that units’ Might can go to 0 or below now?

Units’ Might could always go to 0 or below; it was just really hard to actually make it happen. For example: If a Recruit was at Trifarian War Camp, it would have 2 Might (its 1 base Might, +1 from War Camp). If it got hit with Stupefy, Stupefy would “snapshot” at -1 Might, reducing the Recruit’s Might to 1. If the Recruit then moved away from Trifarian War Camp, it would lose the +1 Might bonus and end up at 0 Might. It’s much easier to make it happen with Spiritforged cards, though, so it’s worth reviewing the rules for units with 0 or less Might.

來源:Riftbound Spiritforged FAQ