Spell
Convergent Mutation
Energy
Rules
Reaction (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.
Flavor text
“I don't know, I think it's kind of cute.”
Card information
- Set
- Origins OGN
- Card number
- OGN-108/298
- Rarity
- Rare
- Type
- Spell
- Power
- 1
- Illustrator
- Wild Blue Studios
Names in other languages
Keywords explained
ReactionCR 813Permissive
"This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."
Functional text from the Core Rules
Legality
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
›Should Blood Rush say “this turn” on it?
It should! Like Convergent Mutation in Origins, the phrase “this turn” was accidentally omitted.
Blood Rush (revised text)
[Action] (Play on your turn or in showdowns.)
[Repeat][1] (You may pay the additional cost to repeat this spell's effect.)
Give a unit [Assault 2] this turn. (+2 [M] while it's an attacker.)
Deathgrip
›What happens if I use an effect like Unlicensed Armory to prevent the death of the friendly unit I chose to kill with Baited Hook?
›ErrataConvergent Mutation
Current wording
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. This turn, increase its Might to the Might of another friendly unit.
Previous wording
[Reaction] (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. Increase its Might until it equals the Might of another friendly unit.
