Signature 法术
天声震落
沃利贝尔
法力
规则
选择你基地中的一名友方单位,对一处战场上的所有敌方单位造成等同于该友方单位战力的伤害,然后将该友方单位移动到此战场。
卡牌信息
- 系列
- Origins OGN
- 卡牌编号
- OGN-250/298
- 稀有度
- Epic
- 类型
- Signature 法术
- 英雄标签
- Volibear
- 标签
- Volibear
- 符能
- 2
- 画师
- Kudos Productions
其他语言名称
合法性
模拟器支持
完全实现
所有印刷技能均可在模拟器中生效。
规则裁定与勘误
›If I use Hostile Takeover to take control of my opponent’s only unit at a battlefield, will there be a showdown? Will it be a combat?
You’ll start a noncombat showdown. (Hostile Takeover’s reminder text is a little misleading in this regard—you have to have some kind of showdown before you can conquer.) This ruling applies any time you have a unit at a battlefield when your opponent still controls that battlefield, but doesn’t have any units there. (Yes, that can happen. Hostile Takeover and Stormbringer are the easiest ways to do it.)
There’s a gap in the current rules that leaves this situation without an obvious outcome. We plan to address that gap in the next regular rules update. The issue is surprisingly complex, and we’re not 100% sure what the answer will be when we’re done.
In the meantime, though, we believe starting a noncombat showdown is the least disruptive way to handle this scenario. If you need really precise timing: assume that your opponent loses control of the battlefield in the same cleanup that begins the showdown, even though ordinarily control is “frozen” once the battlefield becomes contested.
Temporal Portal



