Champion Unit
Rell
Magnetic
Energy
Rules
Tank (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than , ignoring its cost, and attach it to me.
Flavor text
“Bones shatter and people lie, but I can always count on iron.”
Card information
- Set
- Spiritforged SFD
- Card number
- SFD-024/221
- Rarity
- Rare
- Type
- Champion Unit
- Champion tag
- Rell
- Tags
- Rell, Noxus
- Illustrator
- League Splash Team
Names in other languages
Keywords explained
TankCR 815Passive Ability
It is functionally short for "I must be assigned lethal damage before any other unit with the same controller as me that does not have [Tank] during the Combat Damage step."
Functional text from the Core Rules
Legality
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
›Should the reflexive trigger system introduced in the Origins FAQ apply to any cards in Spiritforged?
Yes! This is another one where if you don’t know the finer points of the rules, you’re probably already playing these cards correctly, but the machinery of the rules requires a slightly different wording than we thought. Reflexive triggers, identified by “do this:” language, create new chain items to handle things that need to offer players a chance to react, or just need to happen later than the rest of a spell or ability. This impacts 2 cards in Spiritforged, both of which let you play something and then try to do something to that thing.
Arise! (revised text)
Play a 2 [M] Sand Soldier unit token for each Equipment you control. Then do this: Ready up to two of them.
Rell, Magnetic (revised text)
Tank (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost. If you do, then do this: Attach it to me.
›ErrataRell, Magnetic
Current wording
[Tank] (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost. If you do, then do this: Attach it to me.
Previous wording
[Tank] (I must be assigned combat damage first.)
When I attack, you may play an Equipment with Energy cost no more than [2], ignoring its cost, and attach it to me.
