Champion Unit
Azir
Ascendant
Energy
Calm6
Rules
: Action — Choose a unit you control. Move me to its location and it to my original location. If it's equipped, you may attach one of its Equipment to me. Use only once per turn.
Flavor text
“Challenge Shurima, challenge fate.”
Card information
- Set
- Spiritforged SFD
- Card number
- SFD-050/221
- Rarity
- Rare
- Type
- Champion Unit
- Champion tag
- Azir
- Tags
- Bird, Azir, Shurima
- Power
- 1
- Illustrator
- Six More Vodka
Names in other languages
Keywords explained
ActionCR 806Permissive
"This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."
Functional text from the Core Rules
Legality
Constructed (1v1)Legal
2v2Legal
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
No official ruling mentions this card.



