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Janna, Savior

Champion 유닛

Janna

Savior

에너지

에너지 33Calm 힘
CalmCalm3

이 카드의 공식 한국어 텍스트가 아직 없어 영어로 표시합니다.

규칙

Reaction (Play any time, even before spells and abilities resolve, including to a battlefield you control.)
When you play me, heal your units here, then move an enemy unit from here to its base.

플레이버 텍스트

“Gale winds unleashed!”

카드 정보

세트
Spiritforged SFD
카드 번호
SFD-053/221
희귀도
희귀
유형
Champion 유닛
챔피언 태그
Janna
태그
Janna, Zaun
힘
1
아티스트
Envar Studio

다른 언어 이름

키워드 설명

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

핵심 규칙의 기능 텍스트

사용 가능 여부

구축전 (1대1)사용 가능
2대2사용 가능

시뮬레이터 지원

완전 구현

인쇄된 모든 스킬이 시뮬레이터에서 작동합니다.

판정 및 정오표

›Does Edge of Night’s auto-attach ability work?

Because unattended gear at battlefields are recalled, Edge of Night does a strange little dance on its way to becoming attached, returning to your base while its ability is on the chain. And because of that dance, it’s no longer “here” when the attachment is supposed to happen. We need to change its wording so it can still find the unit you chose.

But we don’t want any confusion here—the card works exactly the same as it did before. The Hidden rules still require that you choose a unit at the battlefield where you played it from face down. For that reason, we’ve included reminder text in the errata.

Edge of Night (revised text)

[Hidden] (Hide now for [A] to react with later for [0].)

When you play this from face down, attach it to a unit you control (here).

[Equip] [C] ([C]: Attach this to a unit you control.)

Janna, Savior

출처: Riftbound Spiritforged FAQ

›Can Janna’s play effect be used to heal my units without an enemy unit present?

Triggered abilities in Riftbound can’t be placed on the chain unless all required targets can be chosen. They can resolve and perform part of their text without all targets still being available, but all targets must be available to put them on the chain to begin with. This is weird, and we generally try not to force players to know it. We think 99% of players probably expect that Janna can heal their units without enemies present, so we’re meeting that expectation with a simple “up to,” similar to some “up to” errata for triggered abilities in Origins.

Janna, Savior (revised text)

[Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)

When you play me, heal your units here, then move up to one enemy unit from here to its base.

Jax, Unmatched

출처: Riftbound Spiritforged FAQ

›정오표Janna, Savior

현재 문구

[Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)

When you play me, heal your units here, then move up to one enemy unit from here to its base.

이전 문구

[Reaction] (Play any time, even before spells and abilities resolve, including to a battlefield you control.)

When you play me, heal your units here, then move an enemy unit from here to its base.

출처: Riftbound Spiritforged Errata