Champion Unité
Irelia
Fervent
Énergie
Pas encore de texte officiel en Français pour cette carte : affichage en anglais.
Règles
Deflect (Opponents must pay to choose me with a spell or ability.)
When you choose or ready me, give me +1 this turn.
Texte d’ambiance
“Do we want to be safe, or free? The choice is ours.”
Informations
- Extension
- Spiritforged SFD
- Numéro
- SFD-057/221
- Rareté
- Épique
- Type
- Champion Unité
- Tag de champion
- Irelia
- Tags
- Irelia, Ionia
- Illustrateur
- Six More Vodka
Noms dans d’autres langues
Mots-clés expliqués
DeflectCR 809Passive Ability
It is functionally short for "Spells and abilities an opponent controls that target [me/this] cost an amount of Power equal to [Deflect Value] more to play as an additional cost for each time they choose [me/this]."
Texte fonctionnel tiré des règles du jeu
Légalité
Prise en charge par le simulateur
Entièrement scriptée
Toutes les compétences imprimées fonctionnent dans le simulateur.
Clarifications et errata
›What happens when I play Icathian Rain choosing a Recruit at Heisho, Shell of the World once and Irelia, Fervent in base five times? How many times do I pay for deflect?
You will not pay for deflect.
While your spell or ability chooses a unit at Heisho, Shell of the World, you ignore deflect while paying for the spell. Ignore, in this context, means you treat deflect on the specified units as being inactive, like it’s turned off temporarily. In the case of Heisho, it doesn’t specify any units whose deflect to ignore, so you ignore all instances of deflect on units.
This only applies to the specified spell or ability. You can’t play a spell or ability choosing a unit at Heisho, and then play another one choosing a unit at another location and not at Heisho and still ignore deflect. Only while at least one target of the spell or ability is a unit located at Heisho do you ignore deflect while paying costs for that spell or ability.
Relevant Rules: 766., 767.
Source : Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)



