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Frigid Touch

Spell

Frigid Touch

Energy

2 Energy2
MindMind

Rules

Reaction (Play any time, even before spells and abilities resolve.)
Repeat 2 Energy2 (You may pay the additional cost to repeat this spell's effect.)
Give a unit -2 Might this turn.

Flavor text

“Freeze.”

Card information

Set
Spiritforged SFD
Card number
SFD-066/221
Rarity
Common
Type
Spell
Illustrator
Kudos Productions

Names in other languages

Keywords explained

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

  • RepeatCR 820Optional Additional Cost

    Repeat is functionally short for “You may pay [Cost] as an additional cost as you play this. If you do, execute the instructions of this chain item one additional time during resolution.”

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

›Does a unit with 0 or less Might automatically die?

No, units can stick around on the board with 0 (or less!) Might. They will die if they take any damage, but “0” is not a valid amount of damage, so it takes 1 damage to kill a unit with 0 or less Might. We realize that this is a little weird, but it’s important to us that cards like Frigid Touch can’t be used to actually kill units, only weaken them.

Source: Riftbound Spiritforged FAQ