Unit
Breakneck Mech
Energy
Mind7
Rules
Your Mechs have Deflect and Ganking. (Opponents must pay to choose us with a spell or ability. We can move from battlefield to battlefield.)
I enter ready if you control another Mech.
Card information
- Set
- Spiritforged SFD
- Card number
- SFD-071/221
- Rarity
- Uncommon
- Type
- Unit
- Tags
- Mech, Yordle, Bandle City
- Power
- 2
- Illustrator
- Caravan Studio
Names in other languages
Keywords explained
DeflectCR 809Passive Ability
It is functionally short for "Spells and abilities an opponent controls that target [me/this] cost an amount of Power equal to [Deflect Value] more to play as an additional cost for each time they choose [me/this]."
GankingCR 810Passive Ability
It is functionally short for "I may move to a battlefield from another battlefield with a standard move."
Functional text from the Core Rules
Legality
Constructed (1v1)Legal
2v2Legal
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
No official ruling mentions this card.
