Unité
Pickpocket
Énergie
Pas encore de texte officiel en Français pour cette carte : affichage en anglais.
Règles
When you play me, you may kill a gear with Energy cost no more than . If you do, play a Gold gear token exhausted.
Texte d’ambiance
“Sticky fingers never linger." - Pickpockets' motto”
Informations
- Extension
- Spiritforged SFD
- Numéro
- SFD-074/221
- Rareté
- Peu commun
- Type
- Unité
- Tags
- Zaun
- Illustrateur
- Six More Vodka
Noms dans d’autres langues
Légalité
Prise en charge par le simulateur
Entièrement scriptée
Toutes les compétences imprimées fonctionnent dans le simulateur.
Clarifications et errata
›Can Pickpocket kill a Gold token?
Yes, but we see why you’d ask. The rules use a “NULL” system for values that aren’t available, such as the Might of a unit that’s been removed from the board. The unit is gone and the information is missing, so you can’t do any calculations or comparisons with it (not even “is it no more than 1?”).
That system could reasonably be applied to the costs of tokens, but we feel that results in unintuitive situations, like not being able to kill a Gold token with Pickpocket. After all, the token’s not missing; it just doesn’t have a cost because it doesn’t need one. We’ll be updating the rules to clarify that the cost of a token can be treated as 0 for all purposes.
Rumble, Hotheaded
