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Edge of Night
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装备

夜之锋刃

法力

3 法力3
ChaosChaos2

规则

待命(支付任意特性的符能正面朝下放置此牌,之后可支付0 法力0将其当作反应牌打出。)
当你将此牌从正面朝下的状态打出时,将其贴附到你在此处控制的一名单位上。
装配Chaos 符能(支付Chaos 符能:将此牌贴附到你控制的一名单位上。)

趣味性文本

“Every shadow an ally.”

卡牌信息

系列
Spiritforged SFD
卡牌编号
SFD-139/221
稀有度
Rare
类型
装备
标签
Equipment
战力加成
+2
画师
黯荧岛Dark Glow

其他语言名称

关键词说明

  • HiddenCR 811Prerequisite keyword (Hide)

    It is functionally short for "While this card is in your hand or in your Champion Zone on your turn during an Open State, you may pay 任意特性的符能 to hide this facedown at a battlefield you control that doesn't already have a facedown card hidden there for as long as you control that battlefield. Beginning on the next turn, this gains [Reaction] and you may play this, ignoring its base cost."

  • EquipCR 818Activated Ability

    Equip is functionally short for “[Cost]: Attach this gear to a unit you control.”

核心规则中的功能文本

合法性

构筑(1v1)合法
2v2合法

模拟器支持

完全实现

所有印刷技能均可在模拟器中生效。

规则裁定与勘误

›Is the first friendly unit on Deathgrip a cost or a target? When do I kill it, and what happens if I don’t?

Deathgrip uses a nonstandard wording that we normally avoid, precisely because of these ambiguities. We’re issuing errata to bring it more in line with how other cards and abilities work. This errata establishes that 1) the friendly unit is a target, not a cost; 2) it is chosen along with the other friendly unit and killed as the spell resolves; 3) if you don’t actually kill it for any reason, either because it’s no longer a legal target or because you replaced its death with an effect like Zhonya’s Hourglass, you do not give the second friendly unit any Might. (You do still draw 1; we’ve introduced a paragraph break to make that clear.)

Deathgrip (revised text)

[Reaction] (Play any time, even before spells and abilities resolve.)

Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.

Draw 1.

Edge of Night

来源:Riftbound Spiritforged FAQ

›Does Edge of Night’s auto-attach ability work?

Because unattended gear at battlefields are recalled, Edge of Night does a strange little dance on its way to becoming attached, returning to your base while its ability is on the chain. And because of that dance, it’s no longer “here” when the attachment is supposed to happen. We need to change its wording so it can still find the unit you chose.

But we don’t want any confusion here—the card works exactly the same as it did before. The Hidden rules still require that you choose a unit at the battlefield where you played it from face down. For that reason, we’ve included reminder text in the errata.

Edge of Night (revised text)

[Hidden] (Hide now for [A] to react with later for [0].)

When you play this from face down, attach it to a unit you control (here).

[Equip] [C] ([C]: Attach this to a unit you control.)

Janna, Savior

来源:Riftbound Spiritforged FAQ

›勘误Edge of Night

当前文本

[Hidden] (Hide now for [A] to react with later for [0].)

When you play this from face down, attach it to a unit you control (here).

[Equip] [C] ([C]: Attach this to a unit you control.)

旧文本

[Hidden] (Hide now for [A] to react with later for [0].)

When you play this from face down, attach it to a unit you control here.

[Equip] [C] ([C]: Attach this to a unit you control.)

来源:Riftbound Spiritforged Errata