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Deathgrip

Spell

Deathgrip

Energy

2 Energy2
OrderOrder

Rules

Reaction (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +Might equal to its Might to another friendly unit this turn. Draw 1.

Flavor text

“Death is my kindness." - Mordekaiser”

Card information

Set
Spiritforged SFD
Card number
SFD-163/221
Rarity
Uncommon
Type
Spell
Illustrator
Polar Engine Studio

Names in other languages

Keywords explained

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

›Is the first friendly unit on Deathgrip a cost or a target? When do I kill it, and what happens if I don’t?

Deathgrip uses a nonstandard wording that we normally avoid, precisely because of these ambiguities. We’re issuing errata to bring it more in line with how other cards and abilities work. This errata establishes that 1) the friendly unit is a target, not a cost; 2) it is chosen along with the other friendly unit and killed as the spell resolves; 3) if you don’t actually kill it for any reason, either because it’s no longer a legal target or because you replaced its death with an effect like Zhonya’s Hourglass, you do not give the second friendly unit any Might. (You do still draw 1; we’ve introduced a paragraph break to make that clear.)

Deathgrip (revised text)

[Reaction] (Play any time, even before spells and abilities resolve.)

Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.

Draw 1.

Edge of Night

Source: Riftbound Spiritforged FAQ

›ErrataDeathgrip

Current wording

[Reaction] (Play any time, even before spells and abilities resolve.)

Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.

Draw 1.

Previous wording

[Reaction] (Play any time, even before spells and abilities resolve.)

Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.

Source: Riftbound Spiritforged Errata