Spell
Deathgrip
Energie
Für diese Karte gibt es noch keinen offiziellen Text auf Deutsch: Englisch wird angezeigt.
Regeln
Reaction (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give + equal to its Might to another friendly unit this turn. Draw 1.
Flavortext
“Death is my kindness." - Mordekaiser”
Karteninfos
- Set
- Spiritforged SFD
- Kartennummer
- SFD-163/221
- Seltenheit
- Ungewöhnlich
- Typ
- Spell
- Künstler
- Polar Engine Studio
Namen in anderen Sprachen
Schlüsselwörter erklärt
ReactionCR 813Permissive
"This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."
Funktionstext aus den Core Rules
Legalität
Simulator-Unterstützung
Vollständig geskriptet
Jede aufgedruckte Ability funktioniert im Simulator.
Rulings & Errata
›Is the first friendly unit on Deathgrip a cost or a target? When do I kill it, and what happens if I don’t?
Deathgrip uses a nonstandard wording that we normally avoid, precisely because of these ambiguities. We’re issuing errata to bring it more in line with how other cards and abilities work. This errata establishes that 1) the friendly unit is a target, not a cost; 2) it is chosen along with the other friendly unit and killed as the spell resolves; 3) if you don’t actually kill it for any reason, either because it’s no longer a legal target or because you replaced its death with an effect like Zhonya’s Hourglass, you do not give the second friendly unit any Might. (You do still draw 1; we’ve introduced a paragraph break to make that clear.)
Deathgrip (revised text)
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
Edge of Night
›ErrataDeathgrip
Aktueller Wortlaut
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
Vorheriger Wortlaut
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.
