Hechizo
Deathgrip
Energía
Aún no hay texto oficial en Español para esta carta: se muestra en inglés.
Reglas
Reaction (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give + equal to its Might to another friendly unit this turn. Draw 1.
Texto de ambientación
“Death is my kindness." - Mordekaiser”
Información de la carta
- Expansión
- Spiritforged SFD
- Número de carta
- SFD-163/221
- Rareza
- Poco común
- Tipo
- Hechizo
- Artista
- Polar Engine Studio
Nombres en otros idiomas
Palabras clave explicadas
ReactionCR 813Permissive
"This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."
Texto funcional de las Reglas básicas
Legalidad
Soporte en el simulador
Totalmente programada
Todas las habilidades impresas funcionan en el simulador.
Aclaraciones y erratas
›Is the first friendly unit on Deathgrip a cost or a target? When do I kill it, and what happens if I don’t?
Deathgrip uses a nonstandard wording that we normally avoid, precisely because of these ambiguities. We’re issuing errata to bring it more in line with how other cards and abilities work. This errata establishes that 1) the friendly unit is a target, not a cost; 2) it is chosen along with the other friendly unit and killed as the spell resolves; 3) if you don’t actually kill it for any reason, either because it’s no longer a legal target or because you replaced its death with an effect like Zhonya’s Hourglass, you do not give the second friendly unit any Might. (You do still draw 1; we’ve introduced a paragraph break to make that clear.)
Deathgrip (revised text)
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
Edge of Night
›ErrataDeathgrip
Texto actual
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
Texto anterior
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.
