法术
断魂一扼
法力
规则
反应(可在任意时机打出,甚至先于其他法术和技能的结算。)
摧毁一名友方单位,让另一名友方单位在本回合内获得等同于被摧毁单位战力的+加成。抽一张牌。
趣味性文本
“Death is my kindness." - Mordekaiser”
卡牌信息
- 系列
- Spiritforged SFD
- 卡牌编号
- SFD-163/221
- 稀有度
- Uncommon
- 类型
- 法术
- 画师
- Polar Engine Studio
其他语言名称
关键词说明
ReactionCR 813Permissive
"This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."
核心规则中的功能文本
合法性
模拟器支持
完全实现
所有印刷技能均可在模拟器中生效。
规则裁定与勘误
›Is the first friendly unit on Deathgrip a cost or a target? When do I kill it, and what happens if I don’t?
Deathgrip uses a nonstandard wording that we normally avoid, precisely because of these ambiguities. We’re issuing errata to bring it more in line with how other cards and abilities work. This errata establishes that 1) the friendly unit is a target, not a cost; 2) it is chosen along with the other friendly unit and killed as the spell resolves; 3) if you don’t actually kill it for any reason, either because it’s no longer a legal target or because you replaced its death with an effect like Zhonya’s Hourglass, you do not give the second friendly unit any Might. (You do still draw 1; we’ve introduced a paragraph break to make that clear.)
Deathgrip (revised text)
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
Edge of Night
›勘误Deathgrip
当前文本
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit. If you do, give +[M] equal to its Might to another friendly unit this turn.
Draw 1.
旧文本
[Reaction] (Play any time, even before spells and abilities resolve.)
Kill a friendly unit to give +[M] equal to its Might to another friendly unit this turn. Draw 1.
