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Spinning Axe
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Signature ギア

Spinning Axe

エネルギー

2エネルギー2任意のドメインのパワー
FuryChaosFury / Chaos3

このカードには日本語の公式テキストがまだありません:英語で表示しています。

ルール

Quick-Draw (This has Reaction. When you play it, attach it to a unit you control.)
Equip 任意のドメインのパワー (任意のドメインのパワー: Attach this to a unit you control.)
Temporary (If this is unattached, kill it at the start of its controller's Beginning Phase, before scoring.)

フレーバーテキスト

“Got axes, need victims." - Draven”

カード情報

カードセット
Spiritforged SFD
カード番号
SFD-186/221
レアリティー
エピック
タイプ
Signature ギア
Championタグ
Draven
タグ
Draven, Equipment
パワー
1
マイトボーナス
+3
アーティスト
Six More Vodka

他の言語での名前

キーワードの説明

  • Quick-DrawCR 819Triggered Ability; Permissive

    Quick-Draw is functionally short for “[Reaction]” and “When you play this, attach it to a Unit you control.” See rule

  • EquipCR 818Activated Ability

    Equip is functionally short for “[Cost]: Attach this gear to a unit you control.”

  • TemporaryCR 816Triggered Ability

    It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

Core Rulesに基づく機能テキスト

使用可否

構築(1v1)使用可
2v2使用可

シミュレーター対応

特殊ルールなし

ステータスと汎用キーワードのみで、エンジンが処理します。

Equip, Quick-Draw, Temporary (generic keywords).

裁定とエラッタ

›If Temporary is granted to an attached Spinning Axe, will it die at the start of my Beginning Phase?

Yes. The Spinning Axe will have two instances of the Temporary keyword - one that is active and one that is inactive. The inactive keyword will not trigger, but the active one will. Alas, Spinning Axe will die.

Multiple instances of the Temporary keyword are redundant per rule 816.2., but that rule refers to the fact that multiple instances that could trigger will only trigger once, as clarified by rule 816.2.a. In the case of granted Temporary on an attached Spinning Axe, that rule isn’t of any concern - there is only one instance of Temporary that could trigger, so it will.

It can help to visualize the attached permanent as it is undergoing these changes, as if it were being digitally simulated. Imagine all of its printed rules text as going gray while it is attached, as it is inactive. Then the granted Temporary keyword, because it is active, is the normal text color for Spinning Axe. There are two colors of Temporary on Spinning Axe, but the grey Temporary doesn’t have any function. We can treat it as if it didn’t exist for the purposes of rule 816.2.a.

816.2.Multiple instances of Temporary are redundant.

816.2.a.Regardless of how many instances there are, the ability will only trigger once.

出典:Riftbound: Unleashed Rules FAQ and Clarifications

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