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Combat Experience

Spell

Combat Experience

Energy

1 Energy1
CalmCalm

Rules

Reaction (Play any time, even before spells and abilities resolve.)
Give a unit +1 Might this turn.
Level 6› Give it +3 Might this turn instead. (While you have 6+ XP, get the effect.)

Card information

Set
Unleashed UNL
Card number
UNL-031/219
Rarity
Common
Type
Spell
Illustrator
Kudos Productions

Names in other languages

Keywords explained

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

  • LevelCR 824Dependent Keyword

    It is functionally short for “While you have [N] or more XP, this card gains ‘[Text]’.”

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.