Spell
Skyward Strike
Energy
Calm
Rules
Move an enemy unit.
Level 6› Stun an enemy unit. (While you have 6+ XP, get the effect. A stunned unit doesn't deal combat damage this turn.)
Flavor text
“Take a moment to heel up.”
Card information
- Set
- Unleashed UNL
- Card number
- UNL-038/219
- Rarity
- Common
- Type
- Spell
- Power
- 1
- Illustrator
- Kudos Productions
Names in other languages
Keywords explained
LevelCR 824Dependent Keyword
It is functionally short for “While you have [N] or more XP, this card gains ‘[Text]’.”
StunCR 423Game action
A stunned unit does not contribute its Might to damage in the combat damage step. Units lose Stunned during end of turn cleanup.
Functional text from the Core Rules
Legality
Constructed (1v1)Legal
2v2Legal
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
No official ruling mentions this card.
