Spell
Turn to Dust
Energy
Rules
Give a gear Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)
Flavor text
“Nothing lasts forever.”
Card information
- Set
- Unleashed UNL
- Card number
- UNL-070/219
- Rarity
- Common
- Type
- Spell
- Illustrator
- Kudos Productions
Names in other languages
Keywords explained
TemporaryCR 816Triggered Ability
It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."
Functional text from the Core Rules
Legality
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
›If I play Turn to Dust on an attached Equipment, will the Equipment die in the Beginning Phase?
Yes. The granted Temporary keyword will be active. It will trigger and kill the equipment in its controller’s next Beginning Phase.
Attached Equipment only have their printed rules text made inactive per rules 718.2. and 135.4. This means that any granted rules text will still be active; granted Temporary will trigger and kill attached Equipment and granted Deflect will add [A] to the cost of enemy spells and abilities that target them. Prior to this rules update, all rules text of attached Equipment was inactive.
135.4.A card’s printed Rules Text is Inactive while that card is Attached to another card.
718.2.While in this state, the card’s printed Rules Text is Inactive.
