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Turn to Dust

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Turn to Dust

Énergie

2 Énergie2
MindMind

Pas encore de texte officiel en Français pour cette carte : affichage en anglais.

Règles

Give a gear Temporary. (Kill it at the start of its controller's Beginning Phase, before scoring.)

Texte d’ambiance

“Nothing lasts forever.”

Informations

Extension
Unleashed UNL
Numéro
UNL-070/219
Rareté
Commun
Type
Sort
Illustrateur
Kudos Productions

Noms dans d’autres langues

Mots-clés expliqués

  • TemporaryCR 816Triggered Ability

    It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."

Texte fonctionnel tiré des règles du jeu

Légalité

Construit (1v1)Légale
2v2Légale

Prise en charge par le simulateur

Entièrement scriptée

Toutes les compétences imprimées fonctionnent dans le simulateur.

Clarifications et errata

›If I play Turn to Dust on an attached Equipment, will the Equipment die in the Beginning Phase?

Yes. The granted Temporary keyword will be active. It will trigger and kill the equipment in its controller’s next Beginning Phase.

Attached Equipment only have their printed rules text made inactive per rules 718.2. and 135.4. This means that any granted rules text will still be active; granted Temporary will trigger and kill attached Equipment and granted Deflect will add [A] to the cost of enemy spells and abilities that target them. Prior to this rules update, all rules text of attached Equipment was inactive.

135.4.A card’s printed Rules Text is Inactive while that card is Attached to another card.

718.2.While in this state, the card’s printed Rules Text is Inactive.

Source : Riftbound: Unleashed Rules FAQ and Clarifications