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Sprite Fountain

Gear

Sprite Fountain

Energy

2 Energy2Mind Power
MindMind

Rules

Temporary (Kill this at the start of its controller's Beginning Phase, before scoring.)
When you play this, play a ready 3 Might Sprite unit token with Temporary to your base.
Deathknell› Repeat this gear's play effect. (When this dies, get the effect.)

Card information

Set
Unleashed UNL
Card number
UNL-078/219
Rarity
Uncommon
Type
Gear
Power
1
Illustrator
Envar Studio

Names in other languages

Keywords explained

  • TemporaryCR 816Triggered Ability

    It is functionally short for "At the start of this permanent's controller's Beginning Phase, before scoring, kill this."

  • DeathknellCR 808Triggered Ability

    It is functionally short for "When I die, [Effect]."

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.