Gear
Gutter Palace
Energy
Mind
Rules
At the start of your Beginning Phase, if you have exactly 4 cards in hand and exactly 4 units at battlefields, you win the game.
Discard 1, : Play a 1 Bird unit token with Deflect. (Opponents must pay to choose it with a spell or ability.)
Card information
- Set
- Unleashed UNL
- Card number
- UNL-088/219
- Rarity
- Epic
- Type
- Gear
- Illustrator
- Kudos Productions
Names in other languages
Keywords explained
DeflectCR 809Passive Ability
It is functionally short for "Spells and abilities an opponent controls that target [me/this] cost an amount of Power equal to [Deflect Value] more to play as an additional cost for each time they choose [me/this]."
Functional text from the Core Rules
Legality
Constructed (1v1)Legal
2v2Legal
Simulator support
Fully scripted
Every printed ability works in the simulator.
Rulings & errata
No official ruling mentions this card.
