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Existential Dread

Spell

Existential Dread

Energy

1 Energy1Chaos Power
ChaosChaos

Rules

Action (Play on your turn or in showdowns.)
Repeat 2 Energy2 (You may pay the additional cost to repeat this spell's effect.)
Stun an attacking enemy unit. If it's already stunned, return it to its owner's hand instead. (A stunned unit doesn't deal combat damage this turn.)

Card information

Set
Unleashed UNL
Card number
UNL-134/219
Rarity
Uncommon
Type
Spell
Power
1
Illustrator
Caravan Studio

Names in other languages

Keywords explained

  • ActionCR 806Permissive

    "This can be played during showdowns on any player's turn." 806.1.c.2 (abilities): "This can be activated during showdowns on any player's turn."

  • RepeatCR 820Optional Additional Cost

    Repeat is functionally short for “You may pay [Cost] as an additional cost as you play this. If you do, execute the instructions of this chain item one additional time during resolution.”

  • StunCR 423Game action

    A stunned unit does not contribute its Might to damage in the combat damage step. Units lose Stunned during end of turn cleanup.

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.