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Tactical Retreat

Spell

Tactical Retreat

Energy

2 Energy2
OrderOrder

Rules

Reaction (Play any time, even before spells and abilities resolve.)
Choose a friendly unit. The next time it would die this turn, heal it, exhaust it, and recall it instead. (Send it to base. This isn't a move.)

Flavor text

“Valor has nothing on discretion.”

Card information

Set
Unleashed UNL
Card number
UNL-175/219
Rarity
Rare
Type
Spell
Illustrator
Kudos Productions

Names in other languages

Keywords explained

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.