Unità
Rift Herald
Energy
Non esiste ancora un testo ufficiale in Italiano per questa carta: viene mostrato in inglese.
Regole
When I move to a battlefield, look at the top 3 cards of your Main Deck. You may reveal a unit from among them and draw it. Recycle the rest.
Deathknell› Play a unit from your hand to your base, ignoring its Energy cost. (When I die, get the effect. You must still pay its Power cost.)
Informazioni sulla carta
- Set
- Unleashed UNL
- Numero
- UNL-179/219
- Rarità
- Epica
- Tipo
- Unità
- Tag
- The Void
- Power
- 1
- Artista
- Grafit Studio
Nomi in altre lingue
Keyword spiegate
DeathknellCR 808Triggered Ability
It is functionally short for "When I die, [Effect]."
Testo funzionale dalle Core Rules
Legalità
Supporto nel simulatore
Completamente implementata
Ogni abilità stampata funziona nel simulatore.
Ruling ed errata
›Mandatory Actions and Private Information
Rift Herald is an interesting card. Usually, we don’t print effects like Rift Herald’s Deathknell that don’t say “may.” However, even without the “may,” an important principle that we want to hold for Riftbound is that game effects cannot force a player to perform a game action on an object with specific characteristics whose information status is private.
Imagine if we lived in such a world. When Rift Herald’s Deathknell resolves, your opponent claims to not have a unit in their hand. But what if they do have a unit and they want to try to save it for a more opportune moment? What if playing it would be actively detrimental to them? Suddenly, every time your opponent says they don’t have a card to play that matches the appropriate characteristics it makes you wonder if they’re lying to you. How do you hold them accountable? Do you go over and look at their hand? Do you call a friend to check their hand? If you’re at a tournament, do you call a judge? This is an unsustainable level of paranoia to subject players to. We don’t want that and neither do you.
The following rule will be added in the next rules update and will go into effect now:
A player cannot be compelled to perform an action on cards whose privacy is secret or private if that action specifies a type or quality of card. If an effect would compel a player to perform an action on cards whose privacy is secret or private, and if that effect specifies a type or quality of card, the player in question may ignore it instead.
