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Crumbling Sands
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Hechizo

Crumbling Sands

Energía

1 de Energía1Poder de Calma
CalmaCalma

Aún no hay texto oficial en Español para esta carta: se muestra en inglés.

Reglas

Reaction (Play any time, even before spells and abilities resolve.)
Counter a spell if an opponent has played another spell this turn.

Información de la carta

Expansión
Vendetta VEN
Número de carta
VEN-039/166
Rareza
Rara
Tipo
Hechizo
Poder
1
Artista
Kudos Productions

Nombres en otros idiomas

Palabras clave explicadas

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

Texto funcional de las Reglas básicas

Legalidad

Construido (1c1)Legal
2c2Legal

Soporte en el simulador

Totalmente programada

Todas las habilidades impresas funcionan en el simulador.

Aclaraciones y erratas

›If my opponent plays two spells in succession, can I counter the first one with Crumbling Sands?

Yes.

Crumbling Sands uses the “finalize” meaning of play, because it checks whether cards have been “played” and isn’t a triggered ability. As long as an opponent (not even necessarily the one who played this spell) has chosen targets, paid costs, checked legality, and completed the process of finalizing another spell, even if that spell was countered, Crumbling Sands can counter a spell. That means it can counter the first spell played, as long as another spell was played by an opponent after that one.

Relevant Rules: 419.4.b.

Fuente: Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)