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Apprentice Mage

Unit

Apprentice Mage

Energy

3 Energy3
MindMind3

Rules

Empower 2 Energy2 (2 Energy2: Empower me. Use only if not Empowered.)
When I become Empowered, Predict 2. (Look at the top 2 cards of your Main Deck. Recycle any of them and put the rest back in any order.)
Empowered› I have +1 Might.

Card information

Set
Vendetta VEN
Card number
VEN-047/166
Rarity
Common
Type
Unit
Tags
Bilgewater
Illustrator
Envar Studio

Names in other languages

Keywords explained

  • EmpowerCR 827Activated Ability

    Empower is functionally short for “[Cost]: Empower this. Play only if not Empowered.”

  • EmpoweredCR 828Dependent Keyword

    It is functionally short for “While I have the Empowered status, this card gains ‘[Text]’.”

  • PredictCR 436Game action

    Look at the top X cards of your Main Deck (X defaults to 1), recycle any number of them and put the rest back in any order.

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.