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Platewyrm Egg

Gear

Platewyrm Egg

Energy

3 Energy3
BodyBody

Rules

This enters exhausted.
Empower — 1 Energy1, Exhaust (Pay the cost: Empower this. Use only if not Empowered.)
Reaction› Exhaust: Add 1 Energy1. If this is Empowered, Add 2 Energy2 instead.

Card information

Set
Vendetta VEN
Card number
VEN-075/166
Rarity
Common
Type
Gear
Illustrator
Kudos Productions

Names in other languages

Keywords explained

  • EmpowerCR 827Activated Ability

    Empower is functionally short for “[Cost]: Empower this. Play only if not Empowered.”

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

  • EmpoweredCR 828Dependent Keyword

    It is functionally short for “While I have the Empowered status, this card gains ‘[Text]’.”

  • AddCR 429Game action

    Adding is the action of putting resources into a player's Rune Pool. Abilities that Add resources resolve as soon as they are finalized (CR 429.2).

Functional text from the Core Rules

Legality

Constructed (1v1)Legal
2v2Legal

Simulator support

Fully scripted

Every printed ability works in the simulator.

Rulings & errata

No official ruling mentions this card.