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Ki Barrier
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スペル

Ki Barrier

エネルギー

2エネルギー2Orderのパワー
OrderOrder

このカードには日本語の公式テキストがまだありません:英語で表示しています。

ルール

Reaction (Play any time, even before spells and abilities resolve.)
Choose a unit. Prevent the next 7 damage that would be dealt to it this turn. (Opponents can assign it extra combat damage to kill it.)

カード情報

カードセット
Vendetta VEN
カード番号
VEN-126/166
レアリティー
アンコモン
タイプ
スペル
パワー
1
アーティスト
Kudos Productions

他の言語での名前

キーワードの説明

  • ReactionCR 813Permissive

    "This can be played during Closed States on any player's turn." 813.1.c.2 (abilities): "This can be activated during Closed States on any player's turn."

Core Rulesに基づく機能テキスト

使用可否

構築(1v1)使用可
2v2使用可

シミュレーター対応

完全対応

印刷されたすべてのアビリティがシミュレーターで動作します。

裁定とエラッタ

›What happens during combat damage assignment if my 4 [M] unit has both Ki Barrier and Lotus Trap played on it this turn and my opponent has a 4 [M] defender?

You can order the replacement effects on your unit. If Ki Barrier is first, your unit will take no damage and you will have 3 damage prevention remaining on your unit. If Lotus Trap is first, your unit will take 1 damage and will have no damage prevention remaining on your unit.

With the Vendetta rules update, we’ve streamlined how replacement effects that apply to damage work in combat. Specifically, any replacement effect that would apply to combat damage being dealt will apply instead to combat damage assignment. This was already the case for prevention effects like Ki Barrier or Counterstrike, to prevent several strange edge cases. Now, damage increasing replacement effects will also apply during damage assignment.

Relevant Rules: 465.2.c.4.a., 465.2.c.5.

出典:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)