Champion 单位
阿兹尔
帝君
法力
规则
急速(你可以选择额外支付和,让我以活跃状态进场。)
当我进攻时,你可以选择将自己任意数量的指示物单位移动到此战场。
趣味性文本
“You need not follow, but you must witness.”
卡牌信息
- 系列
- Spiritforged SFD
- 卡牌编号
- SFD-177/221
- 稀有度
- Epic
- 类型
- Champion 单位
- 英雄标签
- Azir
- 标签
- Bird, Azir, Shurima
- 画师
- Six More Vodka
其他语言名称
关键词说明
AccelerateCR 805Unit ability; Optional Additional Cost
Accelerate is functionally short for "As you play me, you may pay as an additional cost. If you do, I enter ready."
核心规则中的功能文本
合法性
模拟器支持
完全实现
所有印刷技能均可在模拟器中生效。
规则裁定与勘误
›What is the difference between Iascylla and Azir, Sovereign’s uses of “this battlefield”?
Iascylla’s delayed trigger refers to the battlefield that she held. Azir, Sovereign’s attack trigger refers to the battlefield where he is located.
The difference between these two is that Iascylla has a delayed trigger that references implicit information from her trigger condition: the battlefield where she held. Azir, Sovereign’s attack trigger does not reference information from his trigger condition, which purely checks for the event of Azir gaining the attacker designation for the first time each combat. Without that information being checked from the trigger condition, the “this battlefield” in Azir, Sovereign’s attack trigger will be checked when the triggered ability resolves. If it resolves and he is not located at a battlefield, any instructions related to that battlefield will be ignored; otherwise, the battlefield he is currently located at will be used.
Comparatively, when a triggered ability refers to information from its trigger condition, that information is checked when the ability triggers and not on resolution. In the case of Iascylla, her delayed trigger is linked with her hold effect, so the information from the trigger condition of the hold effect can be shared with the delayed trigger.
In future sets, we’ve moved to use more precise templating and wording for abilities like Iascylla’s.
Relevant Rules: 359.3.f.1., 359.3.f.2., 359.3.f.3., 359.3.f.3.b.
来源:Riftbound: Vendetta Rules FAQ and Clarifications (newest FAQ found)



