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Learn Riftbound

A paged guide to the rules, a keyword glossary, and how this simulator works.

Chapter 7 · 7 of 9

Scoring and winning

There are two ways to score a battlefield: conquer it, or hold it.

Conquer +1

Take control this turn

Hold +1

Still yours at the start of your turn

Conquer: gain control of a battlefield you have not scored this turn. Hold: still control it at the start of your turn. Each battlefield can score once per turn.

The last point is special: you can only conquer your way to victory if you scored every battlefield that turn. Otherwise you draw a card instead.

Key points

  • Conquer and Hold each score 1 point, once per battlefield per turn (CR 469-470).
  • Final point rule: you must have scored every battlefield this turn to conquer for the win (CR 471.1.b).
  • Burn out: if you must draw from an empty deck, your opponent gains a point (CR 431).