Skip to content

Learn Riftbound

A paged guide to the rules, a keyword glossary, and how this simulator works.

Chapter 8 · 8 of 9

Spells, the chain and timing

Spells and abilities go on the chain, and the last one added resolves first.

  1. Your Reaction
  2. Their Reaction
  3. Your spell
Resolves firstPlayed first

When you play a spell, your opponent can respond with a Reaction. Reactions stack on top and resolve first. When everyone passes, the chain resolves from the top down.

On your turn, outside showdowns, you can play anything. During a showdown only Action and Reaction cards can be played, and while the chain is open only Reactions.

Key points

  • Action: can be played during showdowns (CR 806).
  • Reaction: can be played while the chain is open, on any turn (CR 813).
  • Priority passes after each item resolves (CR 335).